(I) participatory Module 10 on campus Coaching for strategic planning and awareness of the current strategic position, search and creation of alternatives. Coaching for the strategic planning for the strategist, the position is an absolutely critical element in an action plan. The general who doesn’t know where is with respect to the enemy is, simply, taking his men to death. Robert B Miller and Stephen Heiman The art of the general Word strategy comes from the Greek STRATEGUS (Stratos = army ageur = driver) means driver’s armies. The art of the General. Stratagos was the word used to designate the General. Strategy meant the art of having the troops before the battle. In military terms, these definitions are still valid. The strategy precedes any tactics in a military disposition. This is equally applicable to any organization. The purpose of a good strategy is placed in the right place, at the right time and with the appropriate resources to win. The key to a good strategy is the position. What it really means to establish a good strategy is to do whatever is possible to be in the best position to achieve a goal or set of goals. What we understand by strategic planning. Coaching with systemic perspective is well suited to understand and learn how to design the strategic planning in a participatory manner. It is part of its essence and learning system. The focus of their processes is basic to establish it and, above all, apply it with valid results. We understand that the strategic planning and participatory inquiry, awareness and design the best possible strategy to coordinate and sustain the priority actions to achieve the shared vision of the organization or team. Obviously you can also be for a person. Entire system of Strategic planning by simple though it is, is useful, because it complies with the Mission of providing methodological support, put date and order the strategic task.
Lic. Irma Liliana de el Prado which conceptions about the game in general hold entry-level teachers? Compare the conceptions with new bibliographical contributions that not only address the game as a child’s need, but try to see it as a school instance. In this new conception it serves both the child and the teaching intervention and its educational intentionality. The game at the initial level is approached from many dimensions. That more force has had is that comes from the psychological dimension.
From pedagogy influenced froebelianas conceptions, the contributions of the new school (Maria Montessori, o. Decroly and others) so almost everybody would be willing to accept that the game in school environment is one. purely human expression. .forma of releasing energy. .manera socialize. .
preparation for life. . catharsis. .forma of appropriating reality. All the theories that underlie those definitions were not prepared for, or from school contexts, however almost all were extrapolated to the classroom. The game in the school context requires conceptualizations or singular explanations. This game involves simultaneously attend a: * strategies that the child puts in evidence (look that comes from psychology) * modes of intervention teacher (from look of pedagogy) than many pedagogical theories, transformed the game into an didactic strategy of teaching. ** The school context. ** Social, school, courtly and institutional context in which school activities. Having clear that both games, the spontaneous and the school have common variables and other specific, sometimes can complement and have similar but not identical aspects. Overcome the dichotomy is to affirm that the traits of pleasure, interest, motivation, creation and activity, may be present at the games where the figure of the teacher is not only a facilitative presence of the game, but that purchase committed prominence, because they assume a mediation that can: conflict, coordinating, guiding, collaborate, arbitrate, promote, participate, inform or simply unavailable for what for? * So that the game is not transformed into a simple routine or a mere manipulation. * So that valuable possibilities of reaching educational intentions are not lost in the game, the teacher must extend the play spaces creating situations that allow children to walk the path towards new and richer knowledge. Source: Pastorino, Elvira (1994) teaching and game. Curriculum document. The transformation of the teacher training program. Buenos Aires Argentina Lazaro, Alfonso (1995).X-ray of the game in the school framework.